Previous Work
Junkpunk Arena
September 2020
Junkpunk Arena was my senior capstone project at Champlain, and I view this project as my best work yet. I worked with a team of 12 to learn how to develop and flesh out a multiplayer networked game, how to effectively manage a team virtually, and the importance of scope when your team size scales up. We continued development of our game post-grad, and plan to have a Steam Release by the end of June.
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Radical Bradical
February 2019
Radical Bradical was the first project completed in Production 1, and it was a game that could only use one button. I learned how to stray away from encouraging groupthink in a classroom environment, and pushed my team to make a game that was unique, stood out, and used our strengths.
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Alaskan Adventure
March 2019 to May 2019
Alaskan Adventure is a voice controlled dog-sledding game that my team of 6 and I worked on over the course of three months. I learned a lot about the importance of managing your teams mental health, as well as how to properly defuse stressful situations within a team.
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